// Hassassin
sk_hassassin_health					"170"

sk_9mmAR_bullet						"8"

// Hgrunt
sk_hgrunt_health					"170"
sk_hgrunt_kick						"25"

// Hgrunt shotgun pellets per shot
sk_hgrunt_pellets					"12"

// Houndeye
sk_houndeye_health					"120"

// Headcrab
sk_headcrab_health					"30"
sk_headcrab_dmg_bite				"20"

// Controller
sk_controller_health				"200"
sk_controller_dmgzap				"20"
sk_controller_speedball				"900"
sk_controller_dmgball				"4"

// Pitdrone
sk_pitdrone_health					"80"
sk_pitdrone_dmg_bite				"25"
sk_pitdrone_dmg_whip				"25"
sk_pitdrone_dmg_spit				"15"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger						"30"
sk_battery							"10"
sk_healthcharger					"100"
sk_healthkit						"50"
sk_scientist_heal					"100"

// Medkit Weapon Heal Amount
sk_plr_HpMedic						"15"

// Alien slave
sk_islave_health                    "120"
sk_islave_dmg_claw                  "8"
sk_islave_dmg_clawrake              "24"
sk_islave_dmg_zap                   "11"
sk_islave_speed_zap                 "1"     // Zap speed multiplier (hard mode typically uses 1.5)