// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy aomreal.wad models/aomclassic/cutscene/david_dead.mdl models/aomclassic/cutscene/davidblund.mdl models/aomclassic/hornet.mdl models/aomclassic/items/w_ak47clip.mdl models/aomclassic/items/w_battery.mdl models/aomclassic/items/w_berettaclip.mdl models/aomclassic/items/w_deagleclip.mdl models/aomclassic/items/w_medkit.mdl sound/aomclassic/aompa/dtthemindseye.wav sound/aomclassic/aompa/steamsick1.wav sound/aomclassic/buttons/button5.wav sound/aomclassic/debris/bustglass1.wav sound/aomclassic/debris/bustglass2.wav sound/aomclassic/debris/bustglass3.wav sound/aomclassic/debris/glass1.wav sound/aomclassic/debris/glass2.wav sound/aomclassic/debris/glass3.wav sound/aomclassic/debris/glass4.wav sound/aomclassic/debris/zap1.wav sound/aomclassic/debris/zap4.wav sound/aomclassic/doors/doormove4.wav sound/aomclassic/doors/doormove5.wav sound/aomclassic/doors/doormove6.wav sound/aomclassic/doors/doormove9.wav sound/aomclassic/doors/doorstop4.wav sound/aomclassic/fans/fan2.wav sound/aomclassic/items/flashlight1.wav sound/aomclassic/items/smallmedkit1.wav sound/aomclassic/monsters/face/ag_buzz1.wav sound/aomclassic/monsters/face/ag_hornethit1.wav sound/aomclassic/monsters/face/ag_hornethit2.wav sound/aomclassic/monsters/face/ag_hornethit3.wav sound/aomclassic/plats/elevmove1.wav sound/aomclassic/weapons/explode1.wav sprites/aomclassic/bigspit.spr sprites/aomclassic/blood.spr sprites/aomclassic/laserbeam.spr sprites/aomclassic/mommaspit.spr sprites/aomclassic/mommaspout.spr sprites/aomclassic/muz1.spr sprites/aomclassic/muz4.spr sprites/aomclassic/muz8.spr sprites/aomclassic/shockwave.spr sprites/aomclassic/tinyspit.spr sprites/aomclassic/weapon_clak47.txt sprites/aomclassic/weapon_clberetta.txt sprites/aomclassic/weapon_cldeagle.txt sprites/aomclassic/weapon_clknife.txt sprites/aomclassic/weapon_clshotgun.txt sprites/aomclassic/xspark4.spr