sk_hassassin_enable_cloaking 	"1"
// DON'T MESS WITH THIS.
// === MONSTERS
// Alien Grunt
sk_agrunt_health		"120"
sk_agrunt_dmg_punch		"20"
// Apache 
sk_apache_health		"400"
// Barney
sk_barney_health		"35"
// Bullsquid
sk_bullsquid_health		"120"
sk_bullsquid_dmg_bite		"25"
sk_bullsquid_dmg_whip		"35"
sk_bullsquid_dmg_spit		"15"
// Big momma
sk_bigmomma_health_factor 	"2"
sk_bigmomma_dmg_slash 		"70"
sk_bigmomma_dmg_blast 		"160"
sk_bigmomma_radius_blast 	"275"
// Gargantua
sk_gargantua_health		"1000"
sk_gargantua_dmg_slash		"30"
sk_gargantua_dmg_fire		"5"
sk_gargantua_dmg_stomp		"100"
// Hassassin
sk_hassassin_health		"50"
// Headcrab
sk_headcrab_health		"20"
sk_headcrab_dmg_bite		"10"
// Hgrunt 
sk_hgrunt_health		"80"
sk_hgrunt_kick			"10"
sk_hgrunt_pellets		"6"
sk_hgrunt_gspeed		"800"
// Houndeye
sk_houndeye_health		"30"
sk_houndeye_dmg_blast		"15"
// ISlave
sk_islave_health		"60"
sk_islave_dmg_claw		"10"
sk_islave_dmg_clawrake		"25"
sk_islave_dmg_zap		"15"
// Icthyosaur
sk_ichthyosaur_health		"400"
sk_ichthyosaur_shake 		"50"
// Leech
sk_leech_health			"2"
sk_leech_dmg_bite		"2"
// Controller
sk_controller_health		"100"
sk_controller_dmgzap		"35"
sk_controller_speedball		"1000"
sk_controller_dmgball		"5"
// Nihilanth
sk_nihilanth_health		"1000"
sk_nihilanth_zap		"50"
// Scientist
sk_scientist_health		"20"
// Snark
sk_snark_health			"2"
sk_snark_dmg_bite		"10"
sk_snark_dmg_pop		"5"
// Zombie
sk_zombie_health		"100"
sk_zombie_dmg_one_slash		"20"
sk_zombie_dmg_both_slash	"40"
//Turret
sk_turret_health		"60"
// MiniTurret
sk_miniturret_health		"50"
// Sentry Turret
sk_sentry_health		"50"
// === PLAYER WEAPONS
// Crowbar whack
sk_plr_crowbar			"10"
// 9mmhandgun Round
sk_plr_9mm_bullet		"8"
// 357 Round
sk_plr_357_bullet		"40"
// 9mmAR Round
sk_plr_9mmAR_bullet		"5"
// M203 grenade
sk_plr_9mmAR_grenade		"100"
// Shotgun buckshot
sk_plr_buckshot			"5"
// Crossbow
sk_plr_xbow_bolt_client		"10"
sk_plr_xbow_bolt_monster	"50"
// RPG
sk_plr_rpg			"100"
// Gauss Gun
sk_plr_gauss			"20"
// Egon Gun
sk_plr_egon_narrow		"6"
sk_plr_egon_wide		"14"
// Hand Grendade
sk_plr_hand_grenade		"100"
// Satchel Charge
sk_plr_satchel			"150"
// Tripmine
sk_plr_tripmine			"150"
// MONSTER WEAPONS
sk_12mm_bullet			"10"
sk_9mmAR_bullet			"5"
sk_9mm_bullet			"8"
// HORNET
sk_hornet_dmg			"8"
// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger			"35"
sk_battery			"10"
sk_healthcharger		"25"
sk_healthkit			"10"
sk_scientist_heal		"25"
// monster damage adjusters
sk_monster_head			"3"
sk_monster_chest		"1"
sk_monster_stomach		"1"
sk_monster_arm			"1"
sk_monster_leg			"1"
// player damage adjusters
sk_player_head			"3"
sk_player_chest			"1"
sk_player_stomach		"1"
sk_player_arm			"1"
sk_player_leg			"1"
