// this file overrides many of the server and map spawn settings including equip
// https://www.svencoop.com/manual/mapping-config.html

// External materials configuration file (server will still load the default as well)
materials_file	"../../maps/con3_materials.txt"

weapon_glock
weapon_crowbar
weapon_medkit
ammo_9mm 2
item_longjump

// Multi-player / Sven Co-op variables
mp_allowmonsterinfo 1
mp_banana 1
mp_barnacle_paralyze 1
mp_disablegaussjump 1
mp_disable_autoclimb 0
mp_disable_medkit_points 0
mp_disable_pcbalancing 0
mp_disable_player_rappel 0
mp_dropweapons 1
mp_falldamage 0
mp_flashlight 1
mp_forcespawn 0
mp_fraglimit 0
mp_grapple_mode 0
mp_multiplespawn 1
mp_noblastgibs 0
mp_no_akimbo_uzis 0
mp_npckill 2
// Balance player weapon damage based on the amount of players present based on a sequence of multipliers
// 1 player, 2, 3, 4, 5, 6 or more players
mp_pcbalancing_factorlist "1.0;1.0;1.0;1.0;1.0;1.0"
mp_respawndelay 3
mp_survival_startdelay 0
mp_survival_starton 0
mp_telefrag 1
mp_weaponstay 1

mp_weapon_respawndelay -2
mp_ammo_respawndelay -2
mp_item_respawndelay -2