// Alien slave
sk_islave_health                    "500"

// Pitdrone
sk_pitdrone_health                  "500"

// Ichthyosaur
sk_ichthyosaur_health               "1000"

// Turret (large)
sk_turret_health                    "1000"

// Alien controller
sk_controller_health                "500"

// Zombie
sk_zombie_health                    "500"

// Zombie (soldier)
sk_zombie_soldier_health            "500"

// Gonome
sk_gonome_health                    "1000"

// Human grunt
sk_hgrunt_health                    "300"

// Human grunt (heavy weapons)
sk_hwgrunt_health                   "500"

// Barnacle
sk_barnacle_health                  "500"

// Shock Trooper
sk_shocktrooper_health              "500"