/*
* Operation Black Thunder
* Main script file
*
* Modified by Garompa
* Weapon models from OPBT by Garompa
* OPBT Weapon scripts by JPolito and Tomas "GeckoN" Slavotinek from They Hunger default scripts
* M16 full auto script by Outerbeast
* Geneworm script by cubemath and Outerbeast
* Floater script by Hazard Team from Field Intensity, model by Garompa
* Nightvision script by Outerbeast
*/

#include "opbt_weapons"
#include "../opfor/nvision"
#include "monster_floater"
#include "../m16_fullauto"
#include "csobaseweapon"
#include "csocommon"
#include "weapon_m134hero"
#include "weapon_usas12"
#include "weapon_awp"

void MapInit()
{
	// Register custom weapons
	WeaponOpforG3::Register();
	WeaponEliteshock::Register();
	WeaponMp5sil::Register();
	WeaponSilencer::Register();
	cso_m134hero::Register();
	cso_usas12::Register();
	cso_awp::Register();
	
	// Register original Opposing Force knife weapon
	RegisterKnife();
	
	//Register Floater monster
	FIFlockingFloater::Register();
	
	// Enable Nightvision Support
	NightVision::Enable();
	
	// Global CVars
	g_EngineFuncs.CVarSetFloat( "mp_hevsuit_voice", 0 );
}

void MapActivate()
{
}