#include "replace_weapon_sprites"
#include "../weapon_custom/v9/weapon_custom"

void MapInit()
{
	REPLACE_WEAPON_SPRITES::SetReplacements( "wartso", "320hud2;320hud3;320hudof01;640hud1;640hud4;640hud5;640hud7;640hudof01;640hudof02;crosshairs;ofch1", "weapon_crowbar" );
	WeaponCustomMapInit();
}

void MapActivate()
{
	WeaponCustomMapActivate();
}